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beowolf666

204 Game Reviews

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ok not bad but 1st some of the spans are to wide to jump and since you don't start off with a jet pack its kinda hard sometimes, 2nd when what's the point of respawning if you respawn me at the center of the gap so I still fall and die? some of the obsticals at the end of the buildings make it impossible to actually reach the otherside. you have to be lucky enough to get a decent random map. it looks fun but has to many problems.

maybe its just me but nothing works.

ovski responds:

did you click inside the game? sometimes keybord controls get locked. Or your unity player got a problem.

this is a good game. everything works so far, the art is good, and I like the music but you need to get ride of the long break in the music.

well its a good concept, the animation is good, I like and it has a little replay value. my problems were this- I don't understand why i'm a sombrero?... it kinda takes away from the game for me, the time limit is to short once you get to the harder levels, and the sound effects for the game over screen are to loud and last to long for when the reaper appears. so check your volume levels. other than that I see decent potential with this game.

not bad, not bad at all. yet I clicked all over the place and couldn't find the button.

zjustkissme responds:

The first one is on the "Game Title..." the button is on the "i" the dot :)

try to find yourself the others ;)

not bad, not bad at all. has replay value and as far as I can tell it runs smoothly, and thwe music fits.

to many arrows at once how are you supposed to hit them when they hit from both sides at the same time? lose the cluster of arrows and time them better, even 3 more seconds apart would make a difference because it would still be possible to hit them but at the same time people would have to time it right adding to the difficulty. As of now its more frustrating than fun.

Jersmall responds:

thanks for the response.

the goal was to tie in the end but i like the idea i might just reduce arrows, increase speed and be more about reflexes.

Make the balls easier to see, the shadow type ball was hard to keep track of due to the type of background you used. I liked the fast pace and the 3 ball idea its challenging and fun. The music fits (I caught myself nodding along and tapping my toe. like I said my only problem was keeping track of the balls cause the kinda blend in (whether or not it was intentional its quite annoying) but over all its a good game and has a decent replay value.

Gdverde responds:

Thanks! I'll try to improve the game in the next version.

my only complaints are 1. I'd rather be blue cause that's my favorite color so maybe, if you can, add an option to choose your color or colors( maybe add more than two colors) and 2. its to short maybe add more levels or the option to increase how many points to win and difficulty. That would increase the replay value of this game because as of now there's only a little replay value as I see it, but good job with the smooth animation and having all your buttons work properly. There's no music, but its pong so that's ok, users can listen to music of there own if needed but as far as I know pong never had music.

falariem responds:

All valid points. I won't be touching on this game again any time soon, but thanks for the feedback. It really applies to any game I make in general.

good game, basic layout, and at least a little replay value. The music at times sounds like the speakers straining so i'd say check the games volume, my speakers are at 38% and im hearing what sounds like a strained or blown speaker and I know its not my equipment but on a good not you did a good job looping it cause I never hear a break or start over. 3 stars

I love to read, write ( I've been a writer for 22 years), sing, act (video and/or voice). I'm a Leo, a tiger on the Chinese zodiac, and my animal spirit's the wolf. I'm Irish, Dutch, Cherokee, Sioux , Apache, Scottish, Norwegian, German... the list goes o

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